Morvius, the Tiefling Paladin (a D&D 5e Character Roll)

Morvius was born in Waterdeep; childhood did not treat him well. A brutal beating was taken at the hands of a local noble. His father and mother did little about it, as they were more often than not absent, being slumped over a barstool at the tavern. At an early age he traveled a far distance to live a life of solitude, healing, and understanding away from the corruption and temporal desires of the world by taking up residence in the mountains to the north…

For those of you who haven’t heard of the timeless tabletop role-playing game, Dungeouns & Dragons is a fantastic adventure designed by Wizards of the Coast. In this game, players create an adventurer by rolling dice to determine certain stats and proficiencies. Pick a race, class, and some other information, roll for your stats, come up with a back story for your character, and the game can begin!

In the coming weeks, some friends and myself will be playing a campaign wherein we find our selves in Waterdeep, with tensions reaching a break point between mercenary and crime groups within the City–all over the Dragon’s Cache which contains millions of gold pieces.

Below is the character that a friend helped me roll for the upcoming campaign. Morvius is a Tiefling Paladin with the Chaotic Good alignment. I’ve linked the complete character sheet below;

Potentially the part of creating a character that is the most fun is writing the back story.

Backstory | Morvius was born in Waterdeep; childhood did not treat him well. A brutal beating was taken at the hands of a local noble. His father and mother did little about it, as they were more often than not absent, being slumped over a barstool at the tavern. At an early age he traveled a far distance to live a life of solitude, healing, and understanding away from the corruption and temporal desires of the world by taking up residence in the mountains to the north. The solitude brought a holy understanding of higher purposes in life as well as a love and respect for the order of the law and service to others. Little interrupted his life of solitude but for his quarterly trek to Waterdeep to replenish his liquor supplies and play a single game of dice at the tavern before returning home; these were his only vices. The past several journeys to Waterdeep revealed brooding tensions between mercenaries and crime organizations in the City. Out of liquor, Morvius took up his pack and journeyed to the City as usual—only to find that tensions had reached a breaking point, and many found themselves above the law in their hunt for a Dragon’s Cache containing millions of gold pieces. “Typical of society,” he thought, “to disregard the order of the law in greed for material things…” Unable to stand idly by, Morvius extends his stay in the City in an effort to affect the unfolding of the hunt for the Cache money–despite the effect of society which he already felt creeping over him.

I’m not done with Morvius’ backstory yet, but I do have some time before we begin our campaign. Working on characters is something I love to do. Have you played before? Let me know about your favorite characters you’ve rolled! New to the game? Send me a message and we can point you in the right direction to get started! We’ll see each other again next time.

Happy rolling,

~Griff